Class 14 - Tuesday Oct 24

Schedule:

  • Reading Review
  • Drawing Exercise: Concepting
  • Principles of Design:
    • Dominance/Emphasis
  • Work Session: Assignments

Assignments:

Announcements:

Time Wasters:


Reading Discussion & Presentation

We will start with an introduction to our Discussion Forum. Our assignment is from the text "The Language of New Media" by Lev Manovich. In the assigned section, Manovich introduces the term Human-Computer-Culture Interface" and this will be the starting point for our discussion.


Drawing Exercises

In your sketchbook, draw 8 thumbnail sized boxes. You will be making 8 separate short drawings in class today. They should be about the same size, but our focus today is on sketching and drawing quickly, so don't get to wrapped up in the individual boxes. Each of your drawings will begin with a prompt that you will then try to illustrate quickly.

This series of drawings is meant for "Concepting". Concepting is a form of illustration used in the development of ideas visually for use in a variety of other media. The majority of our work in MAGD220 could be considered in the area of concepting. Concepting and Concept Art are used in pre-production industry processes. They are a way to get get a lot of ideas into a visual format so they can be developed, discussed, refined, or trashed. (Wikipedia Concept Art). Concepting can begin a number of different ways - from drawing on a napkin or sketchbook to using a tablet device or a laptop. Some people think of concepting as visual brainstorming meant to test out what something could look like without getting too precious about its appearance. Concept work begins as sketches that are a part of a development process. Further concept work would include how those sketches might get redrawn, refined, modified, and added to in attempts to further clarify and develop the appearance of something. Today we will work on the early sketching aspect of concepting.

8 prompts will be given in class. Respond to the prompts in drawing within the time limit for each one. (our prompts came from this site) (concepting ideas and prompt generator). After sketching we will spend a little time sharing our concepts with each other.


Principles of Design

Dominance/Emphasis

Dominance/Emphasis - Focal points are areas of interest, emphasis or difference within a composition that capture and hold the viewer's attention. Dominance and Emphasis are related to ways of combining elements to stress the differences between those elements.

emphasis


Work Session: Assignments

During the remainder of the class session, students are expected to work individually. Choose something from the list of Assignments. The assignments do not need to be completed in any specific order. It is also not required that you complete all of the assignments. Rather, they are designed to help explore and develop skills that are useful in creating vector graphic artwork. Take your time with the assignments and work at your own pace.

Work sessions will operate in an open way. Ask questions if you need help. You might also work with or talk with other students while you are working. The work should be done individually but that doesn't mean in complete isolation. The studio work time is designed to allow discussion, feedback, questions, assistance, and anything that will help support you in developing your ability to create vector graphic artwork.