Class 19 - Thursday Nov 9

Schedule:

  • Drawing Exercise: Camera App Icon
  • Principles of Animation:
    • Staging
    • Straight Ahead & Pose-to-Pose
  • Work Session: Assignments

Assignments:

Announcements:

Time Wasters:


Camera App Icon

  • Rounded Rectangle with 80px curved edge
  • Add and duplicate circles with stroke gradient for most shapes
  • Add reflections and highlights using gradient with white and transparency
  • Add texture using clipping mask and transparency
  • Add lens glass color as overlayer with gradient and transparency

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camera

 


 

Principles of Animation

Staging

A pose or action should clearly communicate to the audience the attitude, mood, reaction or idea of the character as it relates to the story and continuity of the story line. The effective use of long, medium, or close up shots, as well as camera angles also helps in telling the story. Staging directs the audience's attention to the story or idea being told. Care must be taken in background design so it isn't obscuring the animation or competing with it due to excess detail behind the animation. Background and animation should work together as a pictorial unit in a scene - which is related to a general understanding of design and visual composition.

Straigh Ahead & Pose-to-Pose

Straight ahead animation starts at the first drawing and works drawing to drawing to the end of a scene. You can lose size, volume, and proportions with this method, but it does have spontaneity and freshness. Fast, wild action scenes are done this way. Pose to Pose is more planned out and charted with key drawings done at intervals throughout the scene. Size, volumes, and proportions are controlled better this way, as is the action. Many scenes use a bit of both methods of animation.

 


 

Work Session: Assignments

During the remainder of the class session, students are expected to work individually. Choose something from the list of Assignments. The assignments do not need to be completed in any specific order. It is also not required that you complete all of the assignments. Rather, they are designed to help explore and develop skills that are useful in creating vector graphic artwork. Take your time with the assignments and work at your own pace.

Work sessions will operate in an open way. Ask questions if you need help. You might also work with or talk with other students while you are working. The work should be done individually but that doesn't mean in complete isolation. The studio work time is designed to allow discussion, feedback, questions, assistance, and anything that will help support you in developing your ability to create vector graphic artwork.