Class 21 - Thursday Nov 16

Schedule:

  • Drawing Exercise: Modified Type & Hand Drawn Lettering
  • Principles of Animation:
    • Arc
    • Secondary Action
  • Open Work Time: Project 3

Assignments:

Announcements:

Time Wasters:


Line Drawing: Signature and Hand Lettering

  • Line Quality
  • Shapes and Curves
  • Legibility: Reading vs. Viewing

glitschka glitschka glitschka

glitschka

Draw any letter of the Alphabet. Choose an Element (Fire, Water, Earth, Air). Experiment and Draw the same letter again but in the style of the element you chose. Image search for the something along the lines of "Fire Lettering". The resulting images can be a reference or resource for how you draw the letter. Consider how the graphic style can reinforce both language and visual design.

  • New Letter Sized Document
  • Brush Tool for Natural Drawing (wacom if desired)
  • New Layer, Recreate with Pen Tool
  • Object -> Path -> Join (for combining unclosed paths)
  • Object -> Transform -> Flip Horizontal/Vertical
  • Pathfinder Tool
    • Unite
    • Minus Front
    • Exclude

Redevelop and modify your lettering and text by building with vector graphic shapes. Shapes and Paths can be used in a variety of ways to repeat and combine things in more efficient ways. If a curve is used multiple times in a graphic, it could be duplicated and then transformed or combined with others. This is similar to the way in which your handwriting has similarities from letter to letter - there are common aesthetic characteristics that make it unique and complex. The design elements of a graphic can work in the same way, by using common or related elements. Another example of how this seemingly simple design process can develop:

glitschka and more examples of Glitschka Studios


Principles of Animation

Arcs

All actions, with few exceptions (such as the animation of a mechanical device), follow an arc or slightly circular path. This is especially true of the human figure and the action of animals. Arcs give animation a more natural action and better flow. Think of natural movements in the terms of a pendulum swinging. All arm movement, head turns and even eye movements are executed on an arcs.

Secondary Action

This action adds to and enriches the main action and adds more dimension to the character/object animation, supplementing and/or reenforcing the main action. All actions should work together in support of one another. Think of the walk as the primary action and arm swings, head bounce and all other actions of the body as secondary or supporting action.

 


Work Session:Project Introduction

The next project will be introduced with more depth in class today. We will then use our work session to begin developing ideas for the Project 3 - Titlescreen and Icon.