grdwrks_6000

______there was nothing left___________
______it was/is the beginning/ending____
______there was something there_______
______just beyond perception__________
______it was something/nothing________
______there was a grid_______________
______it was/is nothing left____________
______an unresolved image____________
______it was a phosphene_____________
______there was/is no grid____________
__________________________________

[][] variable dimension  [this screenshot at 2480px × 1395px]
[][]
[][]
grdwrks_6000 is currently in development. it is a live video performance piece with potential for audio interaction. there are two primary components to the visual side of the project, but both incorporate the same live video feed from a camera pointed at the projection. the first component uses this live input to create a feedback loop. the other component processes the feed into ascii. aspects of both are also controllable during performance for improvisation. additional material can be incorporated for visuals. the project can be paired with a live musician and responds to sound level input and dynamics. alternatively, an original audio score can be controlled with the same user interface as the visuals.




grdwrks_6000

______there was nothing left___________
______it was/is the beginning/ending____
______there was something there_______
______just beyond perception__________
______it was something/nothing________
______there was a grid_______________
______it was/is nothing left____________
______an unresolved image____________
______it was a phosphene_____________
______there was/is no grid____________
__________________________________

[][] variable dimension  [this screenshot at 2480px × 1395px]
[][]
[][]
grdwrks_6000 is currently in development. it is a live video performance piece with potential for audio interaction. there are two primary components to the visual side of the project, but both incorporate the same live video feed from a camera pointed at the projection. the first component uses this live input to create a feedback loop. the other component processes the feed into ascii. aspects of both are also controllable during performance for improvisation. additional material can be incorporated for visuals. the project can be paired with a live musician and responds to sound level input and dynamics. alternatively, an original audio score can be controlled with the same user interface as the visuals.