____Project 3 : Interface ( pdf )
A Title Screen functions as a way for the user to enter into a game and sets the tone for a specific style of artwork or gameplay. An App Icon works in a similar way and also serves as the visual identifier that activates the game on a device. App Icon and Title Screen Design are closely related to branding, logo development, typography, and interface design. Project 3 will introduce the aesthetic theme and design style of graphics present in the work you have done in earlier projects. Our theoretical game for the semester is a side/vertical scroll “flappy style” or infinite runner style mobile game. The Title Screen and App Icon you generate should reinforce the graphics, illustrations, and design work that you have done in previous project work. Project 3 will be incorporated into future project work and can be refined after the project is complete.
References for Project 3 can be found on the title screen slides page.
____Project Requirements
- Title Screen Layout with Visual Hierarchy:
- Title – Logo Graphic, Hand Drawn Lettering OR Modified Typography, Subtitle/subheading
- Interface Elements – Player Options (start, difficulty, settings, other, etc)
- Background – Still image or composition based on character, environment, or gameplay
- Optional/Additional Info – World Map, Stats, Scoring, High Score, Company, Year
- Color, Style, and Shape based on character/environment
- Single Screen layout, Organized presentation layout
- App Icon design with multiple scaled versions of design
- Design at 512px X 512px with 80px Radius Coners
- Resized or Scaled from that size to:
- 256px X 256px
- 128px X 128px
- 64px X 64px
- Incorporate aspects of Character/Environment/Interface
- Visual Design and style related to game concept
- Final Layout to fit on 13” x 19”
- Submit digital images through D2L: PDF (print/archive) and PNG (web safe)
____Criteria For Evaluation
- 10 points – Requirements
- 5 points - Meets Requirements
- 5 points – Complete, Well-Developed Project
- 15 points – Technical Execution
- 10 points – Quality of Vector Typography or Hand Drawn Lettering
- 5 points – Quality of Vector Interface Elements
- 15 points – Aesthetic and Presentation
- 5 points – Visual Unity and Consistent Style
- 5 points – Presence of Clear Visual Hierarchy
- 5 points – Use of Color
- 10 points – Solution
- 5 points – Creativity
- 5 points – Inventiveness and Expression
____Dates & Deadlines
- June 12
- – Project Introduction, Preliminary Research, Concepting, Work Session
- – Work Session and Individual Project Meetings
- June 14
- – Work Session and Individual Critique
- – Project Due: Design and Writing, Critique and Discussion
Student Submissions
Summer 2017 Section 01
Spring 2017 Section 01
Past Student Work for Project 3